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Friday, 15 April 2016

A continuation of writing by dice; Servants and tradesmen and naming extraneous characters.



I was asked about extending the personality traits from the table for main characters to those who are more 'throwaway' characters, so here they are.
And underneath, a quick table for first names by social class. 


Servants personality traits
Can also be used for labourers and innkeepers


1
2
3
4
5
6
1
loyal
top-lofty
dirty
skilful
vulgar
plain
2
venal
sporting
efficient
inept
pugnacious
attractive
3
snivelling
flirtatious
clever
curious
quiet
reader
4
resentful
helpful
dim
incurious
inoffensive
religious
5
radical
unhelpful
pleasant
nosy
shy
gambler
6
conservative
fastidious
Surly
sly
bold
nervous

Honesty level
Note; someone with the trait ‘loyal’ would be less likely to betray whoever they are loyal to, whatever their level of honesty

  1. thief
  2. pathological liar
  3. tells lies to escape trouble
  4. would keep incorrect change if too much and would take vail to undertake even underhand measures

  1. would only take a vail to do something not likely to harm anyone
  2. as honest as most people, would not cheat a tradesman but would buy smuggled goods
  3. As 7
  4. personally truthful and honest but would not betray a fellow servant who was less scrupulous.
  5. personally honest, and truthful except in the matter of being tactful. 
  6.  honest and sanctimonious about it and likely to rat up others
  7. as honest as the day is long and incorruptible, and likely to tell on anyone who tries corrupting him or her

Tradesmen


1
2
3
4
5
6
1
Greedy
cheerful
miserable
religious
reader
radical
2
nipcheese
surly
skilful
resentful
quiet
conservative
3
honest
pugnacious
inept
satisfied
stroppy
xenophobic
4
generous
ingratiating
pleasant
oleaginous
educated
Open minded
5
kindly
Well-spoken
friendly
Self-satisfied
ignorant
egalitarian
6
unkind
vulgar
unfriendly
Self-made
prejudiced
Flawed

Much is in reading a combination; someone both radical and religious is likely to be a non-conformist, a Methodist or Quaker, both keen reformists and very much religions of the middle class.
Flawed:  see main table for suggestions

Honesty
  1. will engage in sharp practises like adulteration of goods, tax avoidance, and selling short weight
  2. would cheat the government and would not tell a customer that he had overpaid
  3. would probably refund overpayment unless the customer has been rude
  4. honest enough but will use nepotism
  5. honest
  6. blindingly honest and likely to rat up anyone who is not.


Names by social class

Fun as it is to find a name which fits a character like a glove, sometimes a name is needed for a character who is neither important enough to be well defined, or who is waiting to be defined, in which case the name might change.  And not every character deserves to have their shortcomings on display with a name like Meleager Scrimp,  Bessy Filch [a bessy is an instrument for picking locks], Basil Overtop or Scholastica Readmore

This is by no stretch of the imagination a universal list.  I have included in each table the 10 most popular names across social boundaries, as  80% of people named would have been named from those names.  The lower class versions will have children named by pet versions of those names as well, since the better educated would know that, say, Molly was a pet form of Mary, and might call a child by a pet name, but would christen them by the root of it.

Aristocracy/gentry/educated
Male

1
2
3
4
5
6
1
Lionel
Walter
Guy
Miles
Frederick
Stephen
2
Lucius
Julius
Gregory
Virgil
Peregrine
Theodore
3
William
John
Thomas
James
George
Joseph
4
Richard
Henry
Robert
Charles
Peter
Francis
5
Christopher
Ralph
Nicholas
Anthony
Luke
Martin
6
Nathaniel
Arthur
Philip
Laurence
Roger
Jeremy


Female

1
2
3
4
5
6
1
Barbara
Marjorie
Bridget
Grace
Deborah
Cecilia
2
Phyllida
Cassandra
Chloe
Alice
Letitia
Priscilla
3
Mary
Ann[e]
Elizabeth
Sarah
Jane
Hannah
4
Susan
Elinor
Marjorie
Charlotte
Harriet
Helen
5
Sophy
Lucy
Isabel[la]
Emma
Catherine
Amelia
6
Frances
Lydia
Caroline
Phoebe
Esther
Amy

 Surnames: Names the Norman lords used were Baskerville, Darcy, Mandeville, Montgomery, Percy, Neville, Punchard, Talbot.    Place names from an atlas are always in order, including corruptions of French placenames like Bagpuss [Bacquepuiss].

Middle Class, pretentious
[names seen to be higher class which they might well be]
Male

1
2
3
4
5
6
1
Alexander
Hector
Frederick
Augustus
Horatio
Lionel
2
Nathan
Theophilus
Scipio
Hadrian
Maximilien
Ulysses
3
William
John
Thomas
James
George
Joseph
4
Richard
Henry
Robert
Charles
Michael
Julius
5
Cassius
Earle
Percy*
Neville*
Montgomery*
Darcy*
6
Talbot*
Gabriel
Jasper
Jonathon
David
Roger
*some of the more prestigious surnames introduced by the Normans.

Female

1
2
3
4
5
6
1
Priscilla
Fanny
Frances
Cecilia
Jacintha
Camilla
2
Araminta
Leonora
Augusta
Wilhelmina
Charlotte
Caroline
3
Mary
Ann[e]
Elizabeth
Sarah
Jane
Hannah
4
Susan
Martha
Margaret
Charlotte
Harriet
Amelia
5
Henrietta
Cressida
Audrey
Annabella
Marianne
Euphemia
6
Emma
Celia
Sylvia
Everina
Philadelphia
Anastasia


Middle Class, ordinary
Male

1
2
3
4
5
6
1
Samuel
Daniel
Josiah
Amos
Joshua
Adam
2
Nathaniel
Nathan
Jacob
Benjamin
Edward
Isaac
3
William
John
Thomas
James
George
Joseph
4
Richard
Henry
Robert
Charles
David
Stephen
5
Aaron
Moses
Luke
Mark
Matthew
Christopher
6
Simon
Timothy
Gedeliah
Philip
Hugh
Abraham


Female

1
2
3
4
5
6
1
Fanny
Fancy
Frances
Alice
Amy
Emma
2
Rachel
Judith
Dinah
Agnes
Elinor
Ellen
3
Mary
Ann[e]
Elizabeth
Sarah
Jane
Hannah
4
Susan
Martha
Margaret
Charlotte
Harriet
Lucy
5
Isabel
Dorothy
Jenny
Ruth
Rebecca
Jemima
6
Joan
Bridget
Dinah
Joanna
Nancy
Sophy

 Surnames:  artisan surnames like Fletcher,  Gildersleeves, Orbater, Coltard, Angove
or place names [use an atlas], or names from old given names like Baldwin, Anketel, Elmer, Hancock, Jenkins.


Lower Class
Male

1
2
3
4
5
6
1
Jacob
Adam
Joshua
Andrew
Matthew
Matty
2
Edward
Edmund
Ned
Daniel
Benjamin
Abel
3
William
John
Thomas
James
George
Joseph
4
Richard
Henry
Robert
Charles
Jack
Harry
5
Samuel
Amos
Jedediah
Josiah
Billy
Benny
6
Dick
Jake
Tom
Joe
Johnny
Jimmy


Female

1
2
3
4
5
6
1
Betty
Eliza
Nancy
Sukey
Sally
Kitty
2
Molly
Polly
Peggy
Agnes
Mary-ann
Betsy
3
Mary
Ann[e]
Elizabeth
Sarah
Jane
Hannah
4
Susan
Martha
Margaret
Charlotte
Harriet
Catherine
5
Beth
Minney
Kate
Etta
Fanny
Frances
6
Rebecca
Alice
Ellen
Hesther
Dorothy
Joan

 Surnames: likely to be more common occupation names like Smith,  or names from given names like Jones, Johnson, Williamson, Rodgers, Hancock, or place names from an atlas. 

On Surnames generally see also my post on the development of surnames HERE

 



Monday, 28 March 2016

Regency Names [male] used by officers at the peninsula, outside of the top 50 names



These names come from Challis’ roll of those officers found at the Peninsula, and I have organised them by those found most often.  I have not counted those already on the table of the top 50 names I posted HERE
 I have not counted Irish, Scots or Welsh names which I shall address separately  Here in order of frequency:

Arthur

Frederick, Augustus

Valentine, Lewis

Theophilus

 Humphrey, Felix

 Edwin, Theodore

 Ebenezer, Caesar, Cuthbert, Jeremiah, Bartholomew, Alfred, Marcus, Mat[t]jias, Pierce

Theobald, Orlando, Maurice, Clement, St. John, Cornelius, Basil,Wyndham, Peregrine, Abel, Oliver, Bernard, Lovell

Christian, Ro[w]land, Gerald, Adolohus, Gilbert, Godfrey, Marlborough, Giles, Leonard, Julius, Ernest, Albert, Cosmo, Horace, Horatio, Hercules, Guy, Archibald, Cassius, Galbraith, Ambrose, Loftus, Lucius

And a selection of the rest:
 
Lionel, Gustavus, Dudley, Jervis, Paul, Nigel, Gregory, Warren, Miles, Willoughby, Dennis, Lemuel.
 



Monday, 21 March 2016

Writing by dice.



 I did this as a guest blog some time ago and thought I'd reblog it here.



I came upon the idea of using dice in writing when I was Gamesmaster in a selection of role playing games [the pen and paper kind, not the computerised sort, because I’m really that old] and I made some tables for random events and personality traits because the player characters very rarely stuck to the plot as laid out in either published adventures or those I had written, and wanted to go off and talk to people who were mentioned in passing for local colour.  So, rather than be wrong footed, I developed the ability to quickly roll a few personality traits to see how these random people would react to being spoken to by a bunch of [usually] scuzzy looking strangers with big weapons and bigger attitudes.
I confess there may be a bit of an art in adding the traits together and building a whole personality and –if need be – back story to them, but if you talk to yourself in the role of this person, often enough it just builds itself.  Especially, oddly enough, if any of the traits seem contradictory.
Eg, X is weedy, a sportsman and determined.  Plainly he was a younger son, born rather weedy and grew up, probably bullied by a big, sportsman of a father and older brothers and bullies at school.  He decided to train secretly so that he could fight back against the worst bully, who relied on body mass and intimidation, and was defeated by the determined wiry strength of our hero.  Does X hide his sportsmanship behind dressing like a dandy because wiry strength or no he is never going to look good in a Corinthian’s many caped coat?  Or does he dress quietly and without attempt to ape any fashion?  Is he either ridiculed in the first case, or overlooked in the second? Does the despised dandy have the chance to knock down the villain who is mauling the heroine?  

I also include tables of incidents, mishaps and events, and though it is entirely possible to write a whole story using this method [see my story HERE] I generally use the method for sub-plots when I feel a need to add a distraction, if one is needed.  

I normally work from a table 10x10 with a pair of 10 sided dice; however, I have things like that at home because of all the RPGs I’ve been involved with over the years, so I’ve reworked this into two tables of 36 characterisics, one for men and one for women because most people have at least one ordinary die knocking around somewhere.  You can roll one twice for x and for y, or two different coloured ones together.  If you have 10 sided dice, then by all means expand this… or swap out traits you don’t like for others. I’ve constructed this using an informal analysis of the people in Heyer… it is the sort of people who might be met in the upper classes; servants and tradesmen should really have a table to themselves. 

Male


1
2
3
4
5
6
1
Weedy
Sportsman
Dandy
determined
short
boring
2
Foppish
Rakeish
stylish
capable
generous
careless
3
gambler
Good natured
erudite
military
miserly
witty
4
Horse mad
misanthrope
stupid
sarcastic
Tone deaf
poet
5
commanding
Graceful
opinionated
tall
Pugnacious
musical
6
charismatic
Softly spoken
shrewd
hospitable
dishonourable
pacific




Female


1
2
3
4
5
6
1
Bluestocking
stylish
Good natured
graceful
chatterbox
boring
2
Well-read
dim
spirited
clumsy
deceitful
talented
3
Opinionated
Clever
Good figure
generous
truthful
witty
4
Horse mad
shrewd
Poor figure
miserly
whines
poet
5
gambler
tall
Tone deaf
spiteful
ambitious
musical
6
accomplished
spoilt
Fine needlewoman
pleasant
determined
quiet

Use a 6-sided dice to determine something more about a character: can roll once on each column [age may have been determined beforehand of course].
1
Old
Has child[ren]
impoverished
ugly
Flaw*
2
Middle aged
widowed
Ruined by debt
plain
Noble family
3
Past youth
unwed
competence
unremarkable
Awful family
4
Young
betrothed
Comfortably off
Well enough
Family of the Manse
5
youth
Married happily
Wealthy
attractive
Military family
6
child
Married unhappily
Very wealthy
gorgeous
Absorbing hobby

* eg slight deformity, birth mark, unpleasant voice, too tall, too short, too thin, too fat, stutter, wall-eyed, red hair etc



I also use a dice-driven decision path when writing mysteries. I usually use it for the odd short story to fill in, if I’ve had several stories write themselves and I need one or two to fill in.  However, I’ve developed a decision path for odd irritating incidents to carry a regency story forward.  This can create tension inside a story, add a chapter or two and may even change the direction of the plot.  The main rule is, if something feels wrong, discard it.  Nothing is hard and fast; this is just a starting point for a side plot or two!  I confess I tend to just be inspired by plot bunnies by random facts about the period, but this is handy too for backstories about why a secondary character may be in disgrace or acting as they do.



Incident and mishap table

This set of tables shows an initial incident, then  details [if required] about that incident, and then who was responsible, if anyone. 


1        a secret is betrayed
2        a rumour is started
3        a compromising situation arises
4        a mysterious letter arrives
5        belongings are lost/stolen/damaged
6        a costume disaster occurs!


Secret betrayed

1    family secret regarding a black sheep
2    family secret regarding legitimacy or otherwise
3    the character has a scandal in their past
4    the character or family member has written a book
5    something the character has said and now wishes unsaid
6    it’s someone else’s secret and that person thinks the character is the only person to know it


Rumour started

1    The character is a flirt/rake
2    the character is the author of some scurrilous publication OR has spread scurrilous tales
3    the character is much richer OR much poorer than he/she really is
4    the character has a love child OR is a love child OR has behaved scandalously
5    the character is mad or has madness in the family
6    the character is not who he/she says he/she is


Compromising situation

1    the character loses way and goes to the wrong bedroom
2    the character is directed [by accident OR maliciously] to the wrong bedroom
3    the character is locked in somewhere with member of the opposite sex [by accident OR maliciously]
4    the character gets into the wrong carriage
5    the character is lured somewhere by letter or other means
6    the character is abducted or drugged to arrange a compromising situation


Mysterious letter arrives

1    from someone out of the character’s past wishing to rekindle friendship/love
2    from someone out of the character’s past begging aid, financial or practical
3    from a family member who needs something
4    the letter is a blackmailing letter threatening to reveal something
5    the letter brings unwelcome news of financial problems/ruin for the family
6    the letter brings news of an unexpected legacy which may or may not be an encumbrance



Belongings lost/stolen/damaged

1    the all-important finishing touch for meeting the love of the character’s life has gone missing.  It may have been removed maliciously, misplaced or tidied away
2    clothes have been cut up and ripped.  Could be deliberate or it might be some animal…
3    small valuable items are going missing and appear to be stolen.  They probably are.
4    small items of no particular value are going missing.  Could be anyone for a number of motives from kleptomania to annoyance value.
5    Something gets ripped on the way out, and it’s too late to mend it
6    Letters have gone missing.  Have they been stolen, misplaced, or slid into a secret drawer by mistake?  If the last, what else is in there?



Costume disaster

1    something is spilled down a costume; if it’s white, it’s bound to be red wine
2    a costume catches on a projection and tears, and it’s somewhere public
3    a lady’s décolletage is insufficiently well engineered and her bosom makes a public appearance. 
4    a gentleman’s trouser flap isn’t buttoned properly and threatens to descend
5    the character is responsible for catching a part of the apparel of a member of the opposite sex in a pin or fob, or through tripping, and rips it
6    the character manages to spill something down another person




Who, if anyone, is responsible for the Incident?

For this, use 3 dice, and add them, giving a range from 3-18.  Most frequent occurrence will be 10-11, and as many incidents are going to be caused by enemies, I have assigned them to the most likely spots. If you prefer a more random chance, place those responsible where more than one choice is given into 2 more categories to make 18 not 16, and list the people in 3 groups of 6: rolling 1-2 for the first group, 3-4 for the second group, and 5-6 for the third group, and then one die for the group determined. 

3    stranger or mischief maker
4    animal agency or child
5    social inferior
6    neighbour
7    distant family member
8    sibling or close family member
9    family enemy/rival
10 jealous lover/ex lover/wannabe lover
11 rival
12 servant, for personal reasons or paid by another
13 former friend
14 friend
15 social superior
16  underling in position of trust
17 someone from the past
18  someone trusted like a parent/guardian/governess

NOTE if someone who should be ‘on the character’s side’ does something that seems mean, potentially either the character has offended this person and a rebuke got out of hand, or a situation may have been engineered with good intentions, and may, or may not, go according to plan.  Eg, Lady Peacock locks Miss Scarlet in the conservatory with Colonel Mustard because they have quarrelled and she knows they are made for each other.  This may lead to worse quarrels or let them make up their differences.  If Lady Peacock locked her daughter  Miss Scarlet in the conservatory with Colonel Mustard because she wants to engineer a good match with the wealthy and titled colonel, an entirely different scenario ensues…
However, just in case inspiration fails, here is a table of motives: use 2 dice and add them, giving a range of 2-12.  7 is the most frequent.  Once again this may be broken into two tables of 6 with an additional motive if need be.

Motives

2    knowledge
3    hatred
4    family reasons
5    revenge
6    for gain [material or social or to attract someone]
7    jealousy
8    sudden anger
9    fear of something the character might do or know
10  fear of what someone else might do
11  bribed or threatened
12  good motives to help character.



Random incidents that may be witnessed by characters

Random things can happen to kickstart a struggling plot.  Here I’ve put together 36 incidents which can happen, by rolling one die to get the number of the table, and a second to get the incident on that table.  Really there should be one table for the country and one for the town; where an event is specific to the town I have tried to put a country alternative.  Discerning readers may notice some incidents borrowed with my tongue in my cheek from Heyer or from my own stories.  This is simplified from my much more extensive tables where I roll first what sort of person is encountered based on the area… These can be used to add a bit of local colour, or to start a subplot.

Table 1

1 climbing boy descends into character’s chamber
2 street urchin knocked down by coach/labourer’s child knocked down by cart
3 a beggar asks for money.  On 4-5 he is crippled and may be an ex soldier/sailor. On 6 he is a false cripple
4 there’s a very young prostitute crying, who has been beaten up
5  a thief tries to pick the character’s pocket; 1-4 it’s a child
6 a street entertainer is trying to get people to bet on thimble rigging or similar

Table 2

1 there’s a parade of performing beasts and acrobats from Astley’s Amphitheatre
2 two rival theatre companies/performances have people out crying the attractions of their entertainments; a punch-up ensues
3 a tradesman is beating a dog/donkey/pony pulling a cart which has become lodged in a rut or on a stone
4 a man accuses another of cheating at cards or dice
5 A troop of soldiers march by.  1-4 they look very smart in their scarlet coats 5 they look scruffy but proud because they are fresh from the wars 6 the appearance is spoiled by one who marches like a ploughboy/is dirty/is drunk
6 sailors in a press gang are looking for ‘recruits’

Table 3

1 two carriages or carts have collided and a dispute ensues
2 somebody barges rudely past the characters and may knock them over
3 A Whig and a Tory have taken a dispute in a pub onto the street and a crowd has gathered to see the fun
4 a street preacher is telling anyone who will listen about eternal damnation
5 a rabble rouser is urging the masses to throw off the yoke of the damned aristocrats; he’s about to be arrested, if the masses don’t protect him.  This could mean a riot.
6 there’s a new consignment of some special muslin in an emporium and women are ready to tear out eyes and hair to get to it first

Table 4

1 a gentleman takes out a snuff box which should NEVER be seen in mixed company and several ladies faint at its improper shape.
2 a wealthy woman wants it all and she wants it NOW and is telling everyone so loudly.
3 a wealthy man has hurt someone with his curricle 1 he is taking care of the unfortunate injured person personally, 2-3 he has offered money to them, 4-5 he’s trying to buy off witnesses, 6 he’s blustering that it was none of his fault
4 there is to be a talk by a member of the Royal Society trying to raise money for something like an expedition to Egypt to dig tombs, to fly a hot air balloon across the channel studying weather patterns, or to study the volcanoes in Italy and Sicily.
5 Some wealthy ladies are giving the cut direct to another lady. [roll on the mishap table for why, perhaps…]
6 He seems like a bona fides nabob but is he really an imposter?

Table 5

1 is that really Daniel Mendoza in person?
2 the female is an opera singer; you may meet her anywhere [indeed you just have] but there are plenty of rumours attached to her, and her liaisons…
4 He’s plainly a gentleman, but he’s drunker than a lord. 1-2 he’s amiably fatuous, 3-4 he’s aggressive, 5-6 he’s about to pass out.
5 The girl is plainly a lady but she has no maid or footman with her and is attracting unwanted attention
6 a very intimate letter turns up between the pages of a book from the lending library. Was it left there by accident, and will someone want it back, or was it a means of passing clandestine letters and the character picked the book before the recipient could manage to get it?  Is there a plan of an elopement?

Table 6

1 a gentleman is thrown from his horse and is injured
2 a horse bolts, frightened by a military band/ sounds of shots from shooting game
3 There’s a big society wedding at St George’s Hanover Square.  1 bride and groom look deliriously happy 2-4 bride and groom look as satisfied as might be expected with an arranged marriage 5-6 bride and groom are mismatched, probably young girl sold to old rich man [but might be personable young charmer marrying a rich old widow]
4 There’s almost a riot outside a cartoon shop as some leading figure is lampooned
5 there’s a balloon ascent at Vauxhall!
6 The new debutante is a mystery woman.  Is she all she claims to be? 




Thursday, 3 March 2016

Writing two books at once can be a nervous business...

They say that a man who tries to catch two rabbits will lose them both, but of course he has to watch both absolutely simultaneously.
I had started on book four of the Charity School series, Marianne's Misanthrope, because I thought it was going to be book 3.  Then I became aware that with the timeline I'd mapped out, Abigail's Adventure would be over before Marianne got her man, even though it started later.
So, a dilemma.
I was enjoying writing Marianne, which I've couched as an epistolary novel, after the manner of 'Daddy Long-Legs' and its sequel, 'Dear Enemy' by Jean Webster both of which I enjoyed; save that I decreased the number of letters and increased the amount of 'live action' through the book as I felt that there was a forced and false feeling in having the main letter-writer writing to the object of their love and telling him about the tender moment they shared.  I mean, you'd think he would have noticed for himself without prompting.
However, enjoying it as I was, I found I needed to cover the events of 'Abigail's Adventure' so I went back and wrote that, having opened and gotten to chapter 3 of it earlier.  And I'm glad to say I managed to complete it well inside a month.
And the proof arrived a day after my mother died, and how cross that may have made her, I can't guess because she always was my biggest fan and top proof reader.
However, it's live on Amazon as a physical book or Kindle HERE.



Orphan Abigail is surprised to be claimed as a relative of Mr and Mrs Heltham, a well-to-do couple from Bath. The Helthams invite Abigail to leave school and join them for the Little Season in Bath. In Bath Abigail meets Richard, the Helthams’ son who acts more like a young child than his 19 years.
Uncle Frank and Aunt Caro press gifts and treats upon Abigail who finds their generosity oppressive. Although a bluestocking Abigail is able to help poor Richard when he is unable to cope with the trails of life, giving the boy love and affection.
It is not until Abigail meets Richard’s cousin Renn, Baron Chisterley, that Abigail becomes aware of the insidious plot that stands between her and happiness.

Canal-building, the obsequies for a dead princess, and a nervewracking climb out of a window also feature in the book. 



I used the following pictures for the cover:
 First of all, a window, which had to be painstakingly emptied of all view through it to put my own there.
 Then a view to be used, which was the wrong season, so it had to be made into late Autumn
 the figure I liked most for Abigail was the foreground figure here, who had to be separated from the others
Then a figure for Renn, who had to be made blond. 

The whole needed to be brightened up and made warmer.